Technology · Flutter

Flutter apps,
one codebase, both stores.

Cross-platform iOS and Android development with native-grade UI, backed by a single Dart codebase your team can maintain.

See Flutter by the numbers
Google

backed and maintained

One codebase

for iOS and Android

120fps

capable rendering engine

Hot reload

iteration speed

Flutter logo
Skia draws every pixel. The same frames on a Pixel and an iPhone, guaranteed.

Why Flutter

Two platforms,
half the maintenance.

Separate native teams double cost and drift apart visually. Flutter compiles one Dart codebase to polished binaries on both platforms while rendering its own pixel-perfect UI, consistency by construction, not by endless coordination meetings.

  • Pixel-consistent cross-platform UI
  • Native device integrations
  • Store submission handling
  • Offline-first capabilities
  • Crash & usage analytics
  • Accessible by default

What we build

Six ways we build
with Flutter.

Each engagement shaped around your goals rather than a fixed package.

01

Product apps MVP→scale

Customer-facing apps taken from concept through stores and iterations.

Products
02

Internal workforce apps

Field operations, inspections and inventory tools staff rely on daily.

Enterprise
03

Firebase-backed builds

Auth, Firestore sync and push wired for fast launches.

Backend
04

Existing app takeover

Neglected Flutter codebases assessed, stabilised and continued.

Takeover
05

Store release management

Listings, screenshots, review compliance and phased rollouts handled.

Release
06

Performance passes

Jank eliminated via DevTools timelines and raster profiling.

Smoothness

Engineering notes

Widgets composed,
state kept boring.

Flutter offers seventeen ways to manage state; most projects need one and a half. We standardise on a predictable pattern, keep business logic widget-free and test it plainly, which is why our apps survive team handoffs gracefully.

Layered architectureUI, domain and data separated.
Golden testsScreens verified pixel-wise in CI.
Profile-mode tunedReal-device timelines, not debug hopes.
Localisation readyStrings externalised from commit one.

The ecosystem

Pub packages
chosen conservatively.

pub.dev rewards curation: first-party plugins first, popular maintained ones next, experiments never on client money.

Riverpod Dio Floor/Drift Firebase Auth FCM push go_router flutter_localizations integration_test Rive animations Cached network images

Our process

Prototype first,
stores second.

A clickable build on a real device settles scope debates faster than any document.

01

Scope & wireframe

Feature set trimmed to what v1 must prove, screens sketched.

Step 01
02

Device prototype

Core flows running on real hardware within weeks.

Step 02
03

Sprint to feature-complete

Bi-weekly TestFlight/play builds with crash reporting active.

Step 03
04

Launch & iterate

Phased rollout, review handling, then usage-led roadmaps.

Step 04

Post-launch life

OS updates,
absorbed quietly.

Mobile platforms move yearly; retainers exist so your app keeps passing reviews.

Compatibility releases

New OS versions tested before users find issues.

Crash monitoring

Sentry/Crashlytics triaged weekly.

Review compliance

Policy changes tracked; submissions stay clean.

FAQ

Common questions.

Flutter or fully native?

Product apps suit Flutter strongly; deep platform-specific tech (widgets, AR) may justify native. We advise per feature set.

Will it feel like a real iPhone app?

Rendering is self-directed but motion and gestures follow platform conventions closely; users rarely notice.

Who owns the code and store accounts?

You do, entirely. Repositories, Apple/Google accounts and signing keys stay under your control.

Can Flutter talk to our backend?

Yes, REST or GraphQL APIs integrate cleanly; Firebase is available when faster fits.

What about app updates after launch?

Retainers cover OS compatibility, bug fixes and feature iterations monthly.

Can you take over another team's Flutter app?

Yes, after a structured audit of architecture, tests and release pipeline.